Searched refs:core (Results 1 – 5 of 5) sorted by relevance
4 Produced by mix core (http://www.mix-core.com)
540 if ( up->u.core.err == WPAD_ERR_NONE ) { in draw_object()541 op = up->u.core.obj + ( WPAD_DPD_MAX_OBJECTS - 1 ) ; in draw_object()554 } while ( --op >= up->u.core.obj ) ; in draw_object()
629 if (up->u.core.err == WPAD_ERR_NONE) { in draw_object()640 op1 = up->u.core.obj ; in draw_object()
201 WPADStatus core ; member
316 on the core controller, the old Wii remote X,Y location would be used317 even if the core controller is not currently pointing at the screen.377 core controller functionality to operate.