Searched refs:ballPos (Results 1 – 1 of 1) sorted by relevance
| /RvlSDK-3.3/build/demos/gxdemo/src/PixelProc/ |
| D | pix-sub.c | 84 Vec ballPos[NUM_BALLS]; member 522 MTXMultVecArray(mt, &DefaultBallPos[0], &sc->ballPos[0], NUM_BALLS); in AnimTick() 547 MTXTransApply(ms, mt, sc->ballPos[i].x, sc->ballPos[i].y, sc->ballPos[i].z); in DrawBalls() 578 zscale = (sc->ballPos[i].z + 400.0F) / 2.0F; in DrawShadowVol() 579 zcenter = (sc->ballPos[i].z - 400.0F) / 2.0F; in DrawShadowVol() 582 MTXTransApply(ms, mt, sc->ballPos[i].x, sc->ballPos[i].y, zcenter); in DrawShadowVol()
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