Searched refs:anim (Results 1 – 6 of 6) sorted by relevance
| /RvlSDK-3.3/build/demos/gxdemo/src/TexGen/ |
| D | tg-shadow2.c | 115 MyAnimCtrlObj anim; member 130 static void DrawModels ( Mtx view, Mtx tgv, f32 adj, MyAnimCtrlObj* anim ); 319 sc->anim.octaRot = 0; in DrawInit() 320 sc->anim.ballX = 0.0F; in DrawInit() 321 sc->anim.ballZ = 0.0F; in DrawInit() 322 sc->anim.ballVx = BALL_VX_INI; in DrawInit() 323 sc->anim.ballVz = BALL_VZ_INI; in DrawInit() 382 DrawModels(sc->light.cam.view, mtg, adjf, &sc->anim); in DrawTick() 451 DrawModels(sc->cam.view, mtg, 1.0F, &sc->anim); in DrawTick() 512 sc->anim.ballX += sc->anim.ballVx; in AnimTick() [all …]
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| D | tg-shadow.c | 81 u32 anim; member 246 sc->anim = 1; in DrawInit() 437 if (sc->anim) in AnimTick() 454 sc->anim = 1 - sc->anim; in AnimTick()
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| /RvlSDK-3.3/build/demos/gxdemo/src/PixelProc/ |
| D | cmn-model.c | 56 if ( cmModel[i].anim ) in cmModelAnime() 58 (*cmModel[i].anim)( &cmModel[i], pad, c ); in cmModelAnime() 177 static u32 anim = 1; in cmModel1_Anim() local 183 if ( pad->buttonDown & PAD_TRIGGER_R ) anim ^= 1; in cmModel1_Anim() 184 if ( anim == 0 ) return; in cmModel1_Anim() 330 static u32 anim = 1; in cmModel2_Anim() local 336 if ( pad->buttonDown & PAD_TRIGGER_R ) anim ^= 1; in cmModel2_Anim() 337 if ( anim == 0 ) return; in cmModel2_Anim() 522 static u32 anim = 1; in cmModel3_Anim() local 528 if ( pad->buttonDown & PAD_TRIGGER_R ) anim ^= 1; in cmModel3_Anim() [all …]
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| D | pix-sub.c | 85 u32 anim; member 247 sc->anim = 1; in DrawInit() 496 if (sc->anim) in AnimTick() 513 sc->anim = 1 - sc->anim; in AnimTick()
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| /RvlSDK-3.3/build/demos/gxdemo/include/ |
| D | cmn-model.h | 23 void (*anim)(); member
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| /RvlSDK-3.3/build/demos/gxdemo/ |
| D | makefile | 103 Simple/smp-toy-anim.c Simple/smp-toy-stick.c \ 354 Simple/smp-toy-anim.o Simple/smp-toy-stick.o \
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