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/RvlSDK-3.3/build/libraries/G2D/src/
DG2D.c385 s16 aCount2 = 0; in G2DDrawLayer() local
580 aCount2 = pAddr[1]; in G2DDrawLayer()
608 aCount2 = pAddr[1]; in G2DDrawLayer()
633 aCount2 = pAddr[1]; in G2DDrawLayer()