Searched refs:Y (Results 1 – 12 of 12) sorted by relevance
| /RvlSDK-3.3/build/demos/videmo/src/ |
| D | bmp.c | 96 double Y; in bmpToYCbCr() local 164 Y = 0.257 * r + 0.504 * g + 0.098 * b + 16.0 + 0.5; in bmpToYCbCr() 168 Y = CLAMP(Y , 16, 235); in bmpToYCbCr() 172 *dest = (u8)Y; in bmpToYCbCr() 208 *dest = (u8)Y; in bmpToYCbCr()
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| D | color.c | 96 u32 Y; member 155 colorVal = (color[code].Y << 24) in fillColor() 157 + (color[code].Y << 8) in fillColor()
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| D | moving.c | 58 u32 Y; member
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| D | moving.progressive.c | 57 u32 Y; member
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| D | moving.30Hz.c | 58 u32 Y; member
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| D | moving.regions.c | 47 u32 Y; member
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| /RvlSDK-3.3/include/revolution/ |
| D | revodefs.h | 24 #define REVOLUTION_DEF_CAT(X,Y) X ## Y argument
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| D | kpad.h | 153 Vec Y ; member
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| /RvlSDK-3.3/build/demos/hio2demo/src/ |
| D | dual-main.c | 358 double Y,Cr,Cb; in myMakeColor() local 360 Y = 0.257 * gxColor.r + 0.504 * gxColor.g + 0.098 in myMakeColor() 367 Y = CLAMP(Y , 16, 235); in myMakeColor() 371 colY = (u32)Y; in myMakeColor()
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| /RvlSDK-3.3/vcmv/ |
| D | Readme_jp.txt | 218 ���Y�t�H���g�f�[�^�̎�舵���ɂ��ẮA���L�̎�����K�����炵�Ă��������B 220 �P�D���Y�t�H���g�f�[�^�́A�{�p�b�P�[�W�Ɋ܂܂��r���[�A�ł̕\���ƁA�o�[�`�����R���\�[���p�� 222 �Q�D���Y�t�H���g�f�[�^�̏��n�A�ݗ^�A�̔������s�����Ƃ͂ł��܂���B 223 �܂��A��O�҂ɓ��Y�t�H���g�f�[�^���g�p�����邱�Ƃ͂ł��܂���B 224 �R�D�C�V�������߂�ꍇ�ɂ́A���₩�ɓ��Y�t�H���g�f�[�^�i���������܂ށj���������Ă��������B 225 �܂��ACD-R���̃��f�B�A�œ��Y�t�H���g�f�[�^�̒��Ă����ꍇ�́A���₩�ɕԊ҂��Ă��������B 226 �S�D��L�P.�`�R.�̑��A���Y�t�H���g�f�[�^�Ɋւ��āA�C�V���̒�߂���������炵�Ă��������B 304 * NintendoWare���g���Q�[���̏ꍇ�A���̏����������Y��Ă����o�O�� 351 * vcmv_test.c��GXSetCopyFilter���ĂіY��Ă����̂ŏc�����Ƀ{�P�� 381 * �o�[�`�����R���\�[���n�[�h�E�F�A�̉x�Ɠ����T�C�Y�̔w�i�e�N�X�`���� [all …]
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| D | Readme_en.txt | 316 on the core controller, the old Wii remote X,Y location would be used 318 This was changed to continue using the classic controller X,Y location
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| /RvlSDK-3.3/build/demos/kpaddemo/src/ |
| D | mpls.c | 705 MTXRowCol( mr, 0, 1 ) = dir.Y.x ; in draw_rectangular_solid() 706 MTXRowCol( mr, 1, 1 ) = dir.Y.y ; in draw_rectangular_solid() 707 MTXRowCol( mr, 2, 1 ) = dir.Y.z ; in draw_rectangular_solid()
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