Searched refs:WPAD_ERR_INVALID (Results 1 – 10 of 10) sorted by relevance
976 case WPAD_ERR_INVALID: ptr = &str_status_inv[0]; break; in getErrName()1283 if (WPADGetGameTitleUtf16(i, &title) == WPAD_ERR_INVALID) in renderStatus()1292 if (WPADGetGameDataTimeStamp(i, &time) == WPAD_ERR_INVALID) in renderStatus()
624 case WPAD_ERR_INVALID: ptr = &str_status_inv[0]; break; in get_status_name()
530 case WPAD_ERR_INVALID: ptr = &str_status_inv[0]; break; in getErrName()
596 case WPAD_ERR_INVALID: in HomebuttonMain()
1028 case WPAD_ERR_INVALID: in GetControllerStatus()
535 #define WPAD_ERR_INVALID -4 macro
647 case WPAD_ERR_INVALID: in main()
756 case WPAD_ERR_INVALID: in main()
774 case WPAD_ERR_INVALID: in main()
932 case WPAD_ERR_INVALID: in main()