Searched refs:WPAD_BUTTON_B (Results 1 – 11 of 11) sorted by relevance
310 else if (button & WPAD_BUTTON_B) in usePMIC()370 else if (button & WPAD_BUTTON_B) in usePMIC()436 else if (button & WPAD_BUTTON_B) in usePMIC()530 else if (button & WPAD_BUTTON_B) in usePMIC()560 else if (button & WPAD_BUTTON_B) in usePMIC()
298 else if (button & WPAD_BUTTON_B) in usePMIC()421 else if (button & WPAD_BUTTON_B) in usePMIC()508 else if (button & WPAD_BUTTON_B) in usePMIC()537 else if (button & WPAD_BUTTON_B) in usePMIC()
233 … if (( DEMOPadGetButtonDown(0) & PAD_BUTTON_B ) || ( (wpad.button & WPAD_BUTTON_B) && !oldbtn )) in main()
313 #define WPAD_BUTTON_B 0x0400 macro491 #define WPAD_BUTTON_B 0x0008
46 #define KPAD_BUTTON_B WPAD_BUTTON_B
324 if (WPADButtonDown(prev[chan], curr[chan]) & WPAD_BUTTON_B) in main()
113 {WPAD_BUTTON_B, 1},1058 case WPAD_BUTTON_B: sprintf(button, "B "); break; in RenderOperation()
168 if (trig & WPAD_BUTTON_B ) { cmd = CMD_MPLS_OFF; } in main()674 if( ptr->button & WPAD_BUTTON_B ) buf2[ 1] = 'B'; in renderStatus()
517 if( wpad_ptr->button & WPAD_BUTTON_B ) buf[ 5] = 'B'; in renderStatus()
1246 btn[5] = (char)((wpad.button & WPAD_BUTTON_B) ? 'B' : '_'); in renderStatus()
398 else if (push & WPAD_BUTTON_B) in main()