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Searched refs:WHITE (Results 1 – 4 of 4) sorted by relevance

/RvlSDK-3.3/build/demos/gxdemo/src/Framebuffer/
Dfrb-fld-int.c88 #define WHITE 28 macro
379 GXColor1x8(WHITE); in DrawTick()
381 GXColor1x8(WHITE); in DrawTick()
384 GXColor1x8(WHITE); in DrawTick()
386 GXColor1x8(WHITE); in DrawTick()
/RvlSDK-3.3/build/demos/gxdemo/src/Lighting/
Dlit-dist-atn.c89 #define WHITE MyColors[3] macro
250 GXSetChanAmbColor(GX_COLOR0A0, WHITE); in DrawTick()
261 GXSetChanMatColor(GX_COLOR0A0, WHITE); in DrawTick()
403 GXInitLightColor(&light->lobj, WHITE); in SetLight()
416 GXSetChanMatColor(GX_COLOR0A0, WHITE); in SetLight()
/RvlSDK-3.3/build/demos/cntdemo/src/
Dstrapcntdemo.c349 const GXColor WHITE = { 0xff, 0xff, 0xff, 0xff }; in DrawInit() local
353 GXSetCopyClear( WHITE, GX_MAX_Z24 ); in DrawInit()
373 GXSetChanAmbColor( GX_COLOR0A0, WHITE ); in DrawInit()
/RvlSDK-3.3/build/demos/pmicdemo/src/
Dpmic_graphic.c591 const GXColor WHITE = { 255, 255, 255, 255 }; variable
707 #define LINE_CLR WHITE in DrawStuff()