Searched refs:VOICE_STATE_STARTED (Results 1 – 2 of 2) sorted by relevance
177 #define VOICE_STATE_STARTED 2 macro361 Voices[i].state = VOICE_STATE_STARTED; in AudioFrameCallback()363 case VOICE_STATE_STARTED: in AudioFrameCallback()
203 #define VOICE_STATE_STARTED 2 macro792 Voices[i].state = VOICE_STATE_STARTED; in AudioFrameCallback()794 case VOICE_STATE_STARTED: in AudioFrameCallback()