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Searched refs:VIPadFrameBufferWidth (Results 1 – 13 of 13) sorted by relevance

/RvlSDK-3.3/include/revolution/vi/
Dvifuncs.h119 #define VIPadFrameBufferWidth(width) ((u16)(((u16)(width) + 15) & ~15)) macro
/RvlSDK-3.3/build/libraries/demo/src/
DDEMOInit.c247 fbSize = VIPadFrameBufferWidth(Rmode->fbWidth) * Rmode->xfbHeight * in DEMOConfigureMem()
612 fbSize = VIPadFrameBufferWidth(Rmode->fbWidth) * Rmode->xfbHeight * in DEMOReInit()
/RvlSDK-3.3/build/demos/videmo/src/
Dcolor.c179 fbSize = (u32)(VIPadFrameBufferWidth(rmode->fbWidth) in main()
Dmoving.c162 fbSize = (u32)(VIPadFrameBufferWidth(rmode->fbWidth) in main()
Dmoving.progressive.c163 fbSize = (u32)(VIPadFrameBufferWidth(rmode->fbWidth) in main()
Dmoving.30Hz.c183 fbSize = (u32)(VIPadFrameBufferWidth(rmode->fbWidth) in main()
Dmoving.regions.c256 fbSize = (u32)(VIPadFrameBufferWidth(rmode->fbWidth) in main()
Dcross-color.c221 fbSize = (u32)(VIPadFrameBufferWidth(rmode->fbWidth) in main()
/RvlSDK-3.3/build/demos/kpaddemo/src/
Dmain.c140 … xfb_size = VIPadFrameBufferWidth(rmode_p->fbWidth) * rmode_p->xfbHeight * (u32)VI_DISPLAY_PIX_SZ ; in init_display()
Dswing.c128 … xfb_size = VIPadFrameBufferWidth(rmode_p->fbWidth) * rmode_p->xfbHeight * (u32)VI_DISPLAY_PIX_SZ ; in init_display()
/RvlSDK-3.3/build/demos/hio2demo/src/
Ddual-main.c275 (u32)(VIPadFrameBufferWidth(rmp->fbWidth) * VI_DISPLAY_PIX_SZ ); in myAppInit()
/RvlSDK-3.3/build/demos/gxdemo/src/Framebuffer/
Dfrb-aa-full.c104 bufferOffset = VIPadFrameBufferWidth(rMode->fbWidth) * copyLines * in main()
/RvlSDK-3.3/vcmv/src/
Dvcmv_test.c1141 nGameXfbStride = VIPadFrameBufferWidth(nGameXfbWidth); in MyUpdateRenderModes()
1142 nHbmXfbStride = VIPadFrameBufferWidth(nHbmEfbWidth); in MyUpdateRenderModes()
1167 …u32 nSize = (u32)(VIPadFrameBufferWidth(C_aRmGame[nI].fbWidth) * C_aRmGame[nI].viHeight * VI_DISPL… in MyInitDisplayMode()
1174 …u32 nSize = (u32)(VIPadFrameBufferWidth(C_aRmHBM[nI].fbWidth) * C_aRmHBM[nI].viHeight * VI_DISPLAY… in MyInitDisplayMode()
1180 …nSize = (u32)(VIPadFrameBufferWidth(C_aRmManual[nI].fbWidth) * C_aRmManual[nI].viHeight * VI_DISPL… in MyInitDisplayMode()