Searched refs:TexAttr (Results 1 – 1 of 1) sorted by relevance
135 static u32 TexAttr[3*MAX_TEXTURES] = variable242 (u16)TexAttr[i*3], in DrawInit()243 (u16)TexAttr[i*3+1], in DrawInit()244 (GXTexFmt)TexAttr[i*3+2], in DrawInit()255 (u16)TexAttr[i*3], in DrawInit()256 (u16)TexAttr[i*3+1], in DrawInit()257 (GXCITexFmt)TexAttr[i*3+2], in DrawInit()