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Searched refs:TOTAL_SAMPLES (Results 1 – 1 of 1) sorted by relevance

/RvlSDK-3.3/build/demos/gxdemo/src/Geometry/
Dgeo-particle.c27 #define TOTAL_SAMPLES (WIDTH_SAMPLES * HEIGHT_SAMPLES) macro
243 s16 GridOrder[TOTAL_SAMPLES];
294 for(nI=0; nI<TOTAL_SAMPLES; nI++) in TextureParticlesInit()
297 nJ = ((nJ*17)+19) % TOTAL_SAMPLES; in TextureParticlesInit()
304 nJ = rndi() % TOTAL_SAMPLES; in TextureParticlesInit()
305 nK = rndi() % TOTAL_SAMPLES; in TextureParticlesInit()