Searched refs:TILE_HEIGHT_LYR1 (Results 1 – 2 of 2) sorted by relevance
31 #define TILE_HEIGHT_LYR1 32 macro50 #define WORLD_HEIGHT (HEIGHT_LYR1 * TILE_HEIGHT_LYR1)368 …lyrBack.nTileHeight = TILE_HEIGHT_LYR1; // Height of tiles in pixels (should be >=16, power o… in InitLevel1()
30 #define TILE_HEIGHT_LYR1 32 macro34 #define WORLD_HEIGHT (HEIGHT_LYR1 * TILE_HEIGHT_LYR1)