Searched refs:MySpriteObj (Results 1 – 1 of 1) sorted by relevance
67 } MySpriteObj; typedef75 MySpriteObj tree[NUM_TREES];88 static void Draw3DSprite ( MySpriteObj* sp, u32 zmode );99 static MySpriteObj GroundSprite =110 static MySpriteObj DefaultTreeSprite =302 MySpriteObj* sp; in AnimTick()351 static void Draw3DSprite( MySpriteObj* sp, u32 zmode ) in Draw3DSprite()