Searched refs:LightZ (Results 1 – 1 of 1) sorted by relevance
46 Vec LightZ = {0.0F, 0.0F, 1.0F}; variable443 MTXMultVec(rot, &LightZ, &LightZ); in AnimTick()455 MTXMultVec(rot, &LightZ, &LightZ); in AnimTick()541 MakeModelMtx(LightX, LightY, LightZ, lv); // Make a new model matrix in AnimTick()