Searched refs:GameSaveDirPath (Results 1 – 1 of 1) sorted by relevance
63 static char GameSaveDirPath[NAND_MAX_PATH] ATTRIBUTE_ALIGN(32); variable136 rv = NANDReadDir(GameSaveDirPath, NULL, &NumFilesInDir); in ReadDir()179 rv = NANDReadDir(GameSaveDirPath, GameSaveDirList, &NumFilesInDir); in ReadDir()471 if (NANDGetCurrentDir(GameSaveDirPath) != NAND_RESULT_OK) in main()609 DrawStatic( " %s\n\n", GameSaveDirPath); in ResetStaticText()