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Searched refs:GXColor (Results 1 – 25 of 155) sorted by relevance

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/RvlSDK-3.3/build/demos/kpaddemo/include/
Dgraphic.h20 extern GXColor black_clr ;
21 extern GXColor smoke_clr ;
22 extern GXColor gray_clr ;
23 extern GXColor white_clr ;
24 extern GXColor silver_clr ;
25 extern GXColor red_clr ;
26 extern GXColor green_clr ;
27 extern GXColor blue_clr ;
28 extern GXColor yellow_clr ;
29 extern GXColor cyan_clr ;
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Dkfont.h26 extern s32 draw_kfont_s32( f32 cx, f32 cy, GXColor clr, s32 val ) ;
27 extern s32 draw_kfont_f32( f32 cx, f32 cy, GXColor clr, f32 val, s32 keta ) ;
28 extern void draw_kfont_bit( f32 cx, f32 cy, GXColor clr, u32 val, s32 keta ) ;
29 extern void draw_kfont_letter( f32 cx, f32 cy, GXColor clr, char *str ) ;
/RvlSDK-3.3/build/demos/kpaddemo/src/
Dgraphic.c24 GXColor black_clr = { 0, 0, 0, 255 } ;
25 GXColor smoke_clr = { 61, 61, 61, 255 } ;
26 GXColor gray_clr = { 129,129,129, 255 } ;
27 GXColor white_clr = { 255,255,255, 255 } ;
28 GXColor silver_clr = { 193,193,193, 255 } ;
29 GXColor red_clr = { 237, 58, 66, 255 } ;
30 GXColor green_clr = { 30,200,121, 255 } ;
31 GXColor blue_clr = { 0, 84,166, 255 } ;
32 GXColor yellow_clr = { 255,242, 0, 255 } ;
33 GXColor cyan_clr = { 0,184,239, 255 } ;
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Dweight.c32 GXColor smoke_clr = { 61, 61, 61, 255 } ;
33 GXColor red_clr = { 237, 28, 36, 255 } ;
34 GXColor blue_clr = { 0, 84,166, 255 } ;
35 GXColor yellow_clr = { 255,242, 0, 255 } ;
36 GXColor peagreen_clr = { 141,198, 63, 255 } ;
62 static void draw_line ( f32 x1, f32 y1, f32 x2, f32 y2, GXColor clr, f32 width ) ;
63 static void draw_box ( f32 x1, f32 y1, f32 x2, f32 y2, GXColor clr, f32 width ) ;
343 static void draw_line( f32 x1, f32 y1, f32 x2, f32 y2, GXColor clr, f32 width ) in draw_line()
354 static void draw_box( f32 x1, f32 y1, f32 x2, f32 y2, GXColor clr, f32 width ) in draw_box()
/RvlSDK-3.3/build/demos/osdemo/src/
Dreport.c35 GXColor Black = { 0, 0, 0, 0 };
36 GXColor Blue = { 0, 0, 192, 0 };
37 GXColor Red = { 255, 0, 0, 0 };
38 GXColor Green = { 0, 224, 0, 0 };
39 GXColor White = { 255, 255, 255, 0 };
Dcrcdemo.c30 GXColor Black = { 0, 0, 0, 0 };
31 GXColor Blue = { 0, 0, 192, 0 };
32 GXColor Red = { 255, 0, 0, 0 };
33 GXColor Green = { 0, 224, 0, 0 };
34 GXColor White = { 255, 255, 255, 0 };
36 GXColor SucceededGreen = { 0, 128, 0, 0 };
37 GXColor FailedRed = { 128, 0, 0, 0 };
Dpanic.c47 GXColor bg = { 0, 0, 255, 0 }; in OSPanic()
48 GXColor fg = { 255, 255, 255, 0 }; in OSPanic()
/RvlSDK-3.3/build/demos/gddemo/src/
Dgd-light-create.c43 static GXColor AmbColor0 = { 0x20, 0x20, 0x20, 0x20 };
44 static GXColor AmbColor1 = { 0x00, 0x00, 0x00, 0x00 };
45 static GXColor LightColor = { 0xC0, 0xC0, 0xC0, 0xC0 };
46 static GXColor MatColors[8] =
Dgd-tev-gc.c399 GXColor litc0 = { 0xC0, 0xC0, 0xC0, 0xC0 }; in SetLight()
400 GXColor ambc0 = { 0x40, 0x40, 0x40, 0x40 }; in SetLight()
401 GXColor matc0 = { DIFFUSE_BASE, DIFFUSE_BASE, DIFFUSE_BASE, DIFFUSE_BASE }; in SetLight()
402 GXColor litc1 = { 0xE0, 0xE0, 0xE0, 0xE0 }; in SetLight()
403 GXColor ambc1 = { 0x00, 0x00, 0x00, 0x00 }; in SetLight()
404 GXColor matc1 = { SPECULAR_BASE, SPECULAR_BASE, SPECULAR_BASE, SPECULAR_BASE }; in SetLight()
/RvlSDK-3.3/build/demos/pmicdemo/src/
Dpmic_graphic.c587 const GXColor LIME = { 0, 255, 0, 255 };
588 const GXColor AQUA = { 0, 255, 255, 255 };
589 const GXColor MAGENTA = { 255, 0, 255, 255 };
590 const GXColor GRAY = { 128, 128, 128, 255 };
591 const GXColor WHITE = { 255, 255, 255, 255 };
592 const GXColor TEAL = { 0, 128, 128, 255 };
593 const GXColor ORANGE = { 255, 165, 0, 255 };
594 const GXColor PINK = { 255, 192, 203, 255 };
595 const GXColor GREEN = { 0, 128, 0, 255 };
/RvlSDK-3.3/build/demos/wbcdemo/src/
Dhandling_weight.c50 GXColor smoke_clr = { 61, 61, 61, 255 } ;
51 GXColor red_clr = { 237, 28, 36, 255 } ;
52 GXColor blue_clr = { 0, 84,166, 255 } ;
53 GXColor yellow_clr = { 255,242, 0, 255 } ;
54 GXColor peagreen_clr = { 141,198, 63, 255 } ;
83 static void draw_line ( f32 x1, f32 y1, f32 x2, f32 y2, GXColor clr, f32 width );
84 static void draw_box ( f32 x1, f32 y1, f32 x2, f32 y2, GXColor clr, f32 width );
602 static void draw_line( f32 x1, f32 y1, f32 x2, f32 y2, GXColor clr, f32 width ) in draw_line()
613 static void draw_box( f32 x1, f32 y1, f32 x2, f32 y2, GXColor clr, f32 width ) in draw_box()
/RvlSDK-3.3/build/demos/gxdemo/src/Framebuffer/
Dfrb-gamma.c76 static GXColor MyColorArray[] ATTRIBUTE_ALIGN(32) =
325 GXSetArray(GX_VA_CLR0, MyColorArray, sizeof(GXColor)); in DrawColorBars()
360 GXColor color0;
361 GXColor color1;
515 GXColor color1 = { 64, 64, 64, 64 }; in DrawDonuts()
516 GXColor color2 = { 192, 192, 192, 192 }; in DrawDonuts()
575 GXColor color1 = { 64, 64, 64, 64 }; in DrawLitOcta()
576 GXColor color2 = { 160, 160, 160, 160 }; in DrawLitOcta()
/RvlSDK-3.3/build/demos/gxdemo/src/Culling/
Dcul-viewport.c45 GXColor* bgcolor;
60 static void myDrawRectangle( f32, f32, f32, f32, GXColor );
78 static GXColor myBgColor = { 32, 32, 255, 255};
150 GXColor color1 = {255,32,32,255}; in SceneDraw()
151 GXColor color2 = {32,255,32,255}; in SceneDraw()
340 GXColor color;
359 GXColor white = {255,255,255,255}; in myInitModel()
390 GXColor black = { 0, 0, 0, 0 }; in myDrawModel()
462 void myDrawRectangle( f32 x0, f32 y0, f32 x1, f32 y1, GXColor color ) in myDrawRectangle()
/RvlSDK-3.3/build/demos/videmo/src/
Dfrb-vi-gamma.c92 static GXColor MyColorArray[] ATTRIBUTE_ALIGN(32) =
393 GXSetArray(GX_VA_CLR0, MyColorArray, sizeof(GXColor)); in DrawColorBars()
428 GXColor color0;
429 GXColor color1;
583 GXColor color1 = { 64, 64, 64, 64 }; in DrawDonuts()
584 GXColor color2 = { 192, 192, 192, 192 }; in DrawDonuts()
643 GXColor color1 = { 64, 64, 64, 64 }; in DrawLitOcta()
644 GXColor color2 = { 160, 160, 160, 160 }; in DrawLitOcta()
/RvlSDK-3.3/include/revolution/gx/
DGXLighting.h121 void GXInitLightColor ( GXLightObj* lt_obj, GXColor color );
124 void GXSetChanAmbColor ( GXChannelID chan, GXColor amb_color );
125 void GXSetChanMatColor ( GXChannelID chan, GXColor mat_color );
DGXPixel.h95 GXColor color );
97 void GXSetFogColor( GXColor color );
DGXTev.h106 void GXSetTevColor( GXTevRegID id, GXColor color );
131 void GXSetTevKColor( GXTevKColorID id, GXColor color );
DGXVert.h368 __GXCDEF( GXColor, 4, u8 )
369 __GXCDEF( GXColor, 1, u32 )
371 __GXCDEF( GXColor, 3, u8 )
373 __GXCDEF( GXColor, 1, u16 )
/RvlSDK-3.3/build/demos/gxdemo/src/Simple/
Dsmp-light.c97 static GXColor AmbientColor = { 0x40, 0x40, 0x40, 0x00 };
98 static GXColor MaterialColor = { 0x80, 0xD8, 0xFF, 0x00 };
99 static GXColor LightColor = { 0xC0, 0xC0, 0xC0, 0x00 };
/RvlSDK-3.3/build/demos/gxdemo/src/TexGen/
Dtg-emboss.c29 GXColor* bgcolor;
57 GXColor myBgColor = { 32, 32, 255, 255};
173 GXColor color;
387 GXColor color1 = {255,64,64,255}; in myDrawModel()
423 GXColor bumpScale; in myDrawModel()
425 GXColor white = {255,255,255,255}; in myDrawModel()
426 GXColor grey = {128,128,128,128}; in myDrawModel()
/RvlSDK-3.3/include/revolution/gd/
DGDLight.h86 void GDSetLightColor ( GXLightID light, GXColor color );
103 void GDSetChanAmbColor ( GXChannelID chan, GXColor amb_color );
105 void GDSetChanMatColor ( GXChannelID chan, GXColor mat_color );
/RvlSDK-3.3/include/demo/
DDEMOWin.h232 GXColor bkgnd;
233 GXColor cap;
234 GXColor border;
/RvlSDK-3.3/build/demos/gxdemo/src/Tev/
Dtev-complex.c115 GXColor tevRegColor[3];
656 GXColor litc0 = { 0xC0, 0xC0, 0xC0, 0xC0 }; in SetLight()
657 GXColor ambc0 = { 0x40, 0x40, 0x40, 0x40 }; in SetLight()
658 GXColor matc0 = { DIFFUSE_BASE, DIFFUSE_BASE, DIFFUSE_BASE, DIFFUSE_BASE }; in SetLight()
659 GXColor litc1 = { 0xE0, 0xE0, 0xE0, 0xE0 }; in SetLight()
660 GXColor ambc1 = { 0x00, 0x00, 0x00, 0x00 }; in SetLight()
661 GXColor matc1 = { SPECULAR_BASE, SPECULAR_BASE, SPECULAR_BASE, SPECULAR_BASE }; in SetLight()
Dtev-outline.c323 static GXColor pipeClr[] ATTRIBUTE_ALIGN(32) =
365 GXColor color = {160,160,160,0}; in DrawInit()
580 GXColor matColor = { 0, 0, 0, 0 }; in myDrawModel()
582 GXColor color0 = { 160, 160, 160, 0 }; in myDrawModel()
583 GXColor color1 = { 96, 96, 96, 0 }; in myDrawModel()
/RvlSDK-3.3/build/demos/cntdemo/src/
Dstrapcntdemo.c71 GXColor color;
349 const GXColor WHITE = { 0xff, 0xff, 0xff, 0xff }; in DrawInit()
350 const GXColor ALPHA0 = { 0xff, 0xff, 0xff, 0x00 }; in DrawInit()
483 GXSetChanMatColor( GX_COLOR0A0, ( GXColor ){ 0xff, 0xff, 0xff, (u8)alpha } ); in AnimTick()

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