Home
last modified time | relevance | path

Searched refs:GAME_CODE_HEADER (Results 1 – 2 of 2) sorted by relevance

/RvlSDK-3.3/build/demos/iconbanner/simple/
DMakefile36 GAME_CODE_HEADER := Cs macro
48 CHECKCHANNEL_CODE_HEADER := $(GAME_CODE_HEADER)
160 …EADER_HEX)`expr 30 + $(gc) / 10``expr 30 + $(gc) % 10` TARGET_WAD=$(GAME_CODE_HEADER)$(gc).wad &&)…
170 …r/$(CURRENT_DIR)/nmenu.ddf -a $(foreach gc,$(GAME_CODE_NUM_LIST47),-i $(GAME_CODE_HEADER)$(gc).wad)
/RvlSDK-3.3/build/demos/iconbanner/newmsg/
DMakefile36 GAME_CODE_HEADER := Cs macro
48 CHECKCHANNEL_CODE_HEADER := $(GAME_CODE_HEADER)
160 …EADER_HEX)`expr 30 + $(gc) / 10``expr 30 + $(gc) % 10` TARGET_WAD=$(GAME_CODE_HEADER)$(gc).wad &&)…
170 …r/$(CURRENT_DIR)/nmenu.ddf -a $(foreach gc,$(GAME_CODE_NUM_LIST47),-i $(GAME_CODE_HEADER)$(gc).wad)