Searched refs:FXTEX0_TL_N (Results 1 – 2 of 2) sorted by relevance
62 #define FXTEX0_TL_N 8 macro
576 GXInitTlutObj(&tl0, EffectTex0TLUT, FXTEX0_TL_FMT, FXTEX0_TL_N); in SetTextures()781 u16 EffectTex0TLUT[FXTEX0_TL_N] ATTRIBUTE_ALIGN(32) =