Searched refs:EffectTex0TLUT (Results 1 – 1 of 1) sorted by relevance
144 u16 EffectTex0TLUT[]; variable576 GXInitTlutObj(&tl0, EffectTex0TLUT, FXTEX0_TL_FMT, FXTEX0_TL_N); in SetTextures()781 u16 EffectTex0TLUT[FXTEX0_TL_N] ATTRIBUTE_ALIGN(32) = variable