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Searched refs:CHECKCHANNEL_CODE_HEADER (Results 1 – 2 of 2) sorted by relevance

/RvlSDK-3.3/build/demos/iconbanner/simple/
DMakefile48 CHECKCHANNEL_CODE_HEADER := $(GAME_CODE_HEADER) macro
152 …R_HEX)`expr 30 + $(gc) / 10``expr 30 + $(gc) % 10` TARGET_WAD=$(CHECKCHANNEL_CODE_HEADER)$(gc).wad…
177 $(MAKE) wad1 GAME_CODE=0x$(GAME_CODE_HEADER_HEX)3234 TARGET_WAD=$(CHECKCHANNEL_CODE_HEADER)24.wad
178 …ENT_DIR)/nmenu.ddf -a $(foreach gc,$(GAME_CODE_NUM_LIST47),-i $(CHECKCHANNEL_CODE_HEADER)$(gc).wad)
/RvlSDK-3.3/build/demos/iconbanner/newmsg/
DMakefile48 CHECKCHANNEL_CODE_HEADER := $(GAME_CODE_HEADER) macro
152 …R_HEX)`expr 30 + $(gc) / 10``expr 30 + $(gc) % 10` TARGET_WAD=$(CHECKCHANNEL_CODE_HEADER)$(gc).wad…
177 $(MAKE) wad1 GAME_CODE=0x$(GAME_CODE_HEADER_HEX)3234 TARGET_WAD=$(CHECKCHANNEL_CODE_HEADER)24.wad
178 …ENT_DIR)/nmenu.ddf -a $(foreach gc,$(GAME_CODE_NUM_LIST47),-i $(CHECKCHANNEL_CODE_HEADER)$(gc).wad)