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Searched refs:ANIMATE_SIZE (Results 1 – 1 of 1) sorted by relevance

/RvlSDK-3.3/build/demos/gxdemo/src/Geometry/
Dgeo-particle.c48 #define ANIMATE_SIZE 0x0004 macro
316 #define ANIMATE_SIZE 0x0004 macro
546 emMain.nType &= ~ANIMATE_SIZE; in Options()
550 emMain.nType |= ANIMATE_SIZE; in Options()
555 emMain.nType |= ANIMATE_SIZE; in Options()
1002 if (prt->nType & ANIMATE_SIZE) in DrawParticles()
1034 if (prt->nType & ANIMATE_SIZE) in DrawParticles()
1059 if (prt->nType & ANIMATE_SIZE) in DrawParticles()