Searched refs:theta (Results 1 – 1 of 1) sorted by relevance
88 s32 theta; member303 sc->cam.theta = 45; in DrawInit()309 sc->light.cam.theta = 0; in DrawInit()468 sc->cam.theta += ( DEMOPadGetStickX(0) / 24 ); in AnimTick()469 sc->cam.theta = ( sc->cam.theta + 360 ) % 360; in AnimTick()474 sc->light.cam.theta += ( DEMOPadGetSubStickX(0) / 24 ); in AnimTick()475 sc->light.cam.theta = ( sc->light.cam.theta + 360 ) % 360; in AnimTick()746 r_theta = (f32)cam->theta * PI / 180.0F; in SetCamera()