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/RvlSDK-3.2.3/build/demos/gxdemo/src/TexGen/
Dtg-shadow2.c88 s32 theta; member
303 sc->cam.theta = 45; in DrawInit()
309 sc->light.cam.theta = 0; in DrawInit()
468 sc->cam.theta += ( DEMOPadGetStickX(0) / 24 ); in AnimTick()
469 sc->cam.theta = ( sc->cam.theta + 360 ) % 360; in AnimTick()
474 sc->light.cam.theta += ( DEMOPadGetSubStickX(0) / 24 ); in AnimTick()
475 sc->light.cam.theta = ( sc->light.cam.theta + 360 ) % 360; in AnimTick()
746 r_theta = (f32)cam->theta * PI / 180.0F; in SetCamera()