Searched refs:state (Results 1 – 7 of 7) sorted by relevance
626 RCInitState_( RCState* state ) in RCInitState_() argument628 state->low = 0; in RCInitState_()629 state->range = RC_MAX_RANGE; in RCInitState_()630 state->code = 0; in RCInitState_()631 state->carry = 0; in RCInitState_()632 state->carry_cnt = 0; in RCInitState_()770 RCGetData_( const u8* srcp, RCCompressionInfo* info, RCState* state, u32* pSrcCnt ) in RCGetData_() argument773 u16 val = RCSearch_( info, state->code, state->range, state->low ); in RCGetData_()778 tmp = state->range / info->total; in RCGetData_()779 state->low += info->low_cnt[ val ] * tmp; in RCGetData_()[all …]
30 static int state; variable111 if (state == STATE_BEGIN) in parseBeginStatement()121 state = STATE_BEGIN; in parseBeginStatement()342 if (state == STATE_END) in parseEndStatement()359 state = STATE_END; in parseEndStatement()696 state = STATE_END; in init()
190 u32 state; member409 Voices[i].state = VOICE_STATE_STOP; in main()444 … if (Voices[i].state != VOICE_STATE_STOPPED && Voices[i].state != VOICE_STATE_STOP) in main()756 Voices[voice->index].state = VOICE_STATE_START; in PlaySample()782 switch (Voices[i].state) in AudioFrameCallback()789 Voices[i].state = VOICE_STATE_STARTED; in AudioFrameCallback()793 Voices[i].state = VOICE_STATE_PLAYING; in AudioFrameCallback()797 if (Voices[i].voice->pb.state == AX_PB_STATE_STOP) in AudioFrameCallback()812 Voices[i].state = VOICE_STATE_STOPPED; in AudioFrameCallback()845 Voices[voice->index].state = VOICE_STATE_STOPPED; in VoiceCallback()
483 if ( AX_PB_STATE_STOP == ((vInfo[i].voice)->pb.state)) in AudioFrameCallback()
314 s32 state; member
573 u16 state; // current state (see below) member989 void AXSetVoiceState (AXVPB *p, u16 state);
172 …iple NDEV units are connected. When one NDEV is connected, specifications state to use EXI0 from P…182 …e is running, OSFatal runs without recovering from the burn-in protection state (the screen stays …