Searched refs:light (Results 1 – 1 of 1) sorted by relevance
114 MyLightObj light; member135 static void SetLight ( MyLightObj* light, Mtx v );309 sc->light.cam.theta = 0; in DrawInit()310 sc->light.cam.phi = 60; in DrawInit()311 sc->light.cam.distance = 3000.0F; in DrawInit()369 sc->light.cam.cfg = ( sc->projMode ) ? in DrawTick()371 SetCamera(&sc->light.cam); in DrawTick()382 DrawModels(sc->light.cam.view, mtg, adjf, &sc->anim); in DrawTick()414 SetLight(&sc->light, sc->cam.view); in DrawTick()448 GetTexProjMtx(&sc->light.cam, mtg); in DrawTick()[all …]