Searched refs:id (Results 1 – 2 of 2) sorted by relevance
133 static void SetModelID ( u8 id );548 u8 id = 0; // object ID for generating ID map in DrawModels() local571 id += 8; in DrawModels()572 SetModelID(id); in DrawModels()590 id += 8; in DrawModels()591 SetModelID(id); in DrawModels()604 id += 8; in DrawModels()605 SetModelID(id); in DrawModels()622 id += 8; in DrawModels()623 SetModelID(id); in DrawModels()[all …]
320 DVDDiskID* id; member470 s32 DVDChangeDisk ( DVDCommandBlock* block, DVDDiskID* id );472 BOOL DVDChangeDiskAsync ( DVDCommandBlock* block, DVDDiskID* id,589 DVDDiskID* DVDGenerateDiskID(DVDDiskID* id, const char* game, const char* company,