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/RvlSDK-3.2.3/build/demos/gxdemo/src/DisplayList/
DDL-tex.c564 static u8 ftt[]={0, 1, 2, 5, 10, 13}; // face-to-texture table, from below in DrawInit() local
652 tdescp = TPLGet(tpl, ftt[i]); in DrawInit()
655 TPLGetGXTexObjFromPaletteCI(tpl, &to0, &tlo1, GX_TLUT0, ftt[i]); in DrawInit()
660 TPLGetGXTexObjFromPalette(tpl, &to0, ftt[i]); in DrawInit()