Searched refs:distance (Results 1 – 1 of 1) sorted by relevance
90 f32 distance; member305 sc->cam.distance = 2000.0F; in DrawInit()311 sc->light.cam.distance = 3000.0F; in DrawInit()750 cam->distance * cosf(r_theta) * cosf(r_phi); in SetCamera()752 cam->distance * sinf(r_theta) * cosf(r_phi); in SetCamera()754 cam->distance * sinf(r_phi); in SetCamera()