Home
last modified time | relevance | path

Searched refs:ballX (Results 1 – 1 of 1) sorted by relevance

/RvlSDK-3.2.3/build/demos/gxdemo/src/TexGen/
Dtg-shadow2.c104 f32 ballX; member
320 sc->anim.ballX = 0.0F; in DrawInit()
512 sc->anim.ballX += sc->anim.ballVx; in AnimTick()
513 if ( sc->anim.ballX > 450.0F ) in AnimTick()
517 if ( sc->anim.ballX < -450.0F ) in AnimTick()
600 MTXTrans(mt, anim->ballX, anim->ballX, anim->ballZ); in DrawModels()