| /RvlSDK-3.2.2/build/demos/gxdemo/src/PixelProc/ |
| D | cmn-model.c | 199 if (dist > c->zfar*c->zfar || dist < c->zfar*c->zfar/9) in cmModel1_Anim() 208 if ( p->z > c->zfar || p->z < c->zfar / 3 ) in cmModel1_Anim() 218 if ( p->z > c->zfar || p->z < c->znear ) in cmModel1_Anim() 227 p->z = ( p->z > c->zfar ) ? c->znear : c->zfar; in cmModel1_Anim()
|
| D | pix-fog.c | 226 MTXPerspective( c->projMtx, c->fovy, aspect, c->znear, c->zfar ); in SceneDraw() 242 GXSetFog( f->type, f->startz, f->endz, c->znear, c->zfar, f->color ); in SceneDraw()
|
| /RvlSDK-3.2.2/build/demos/gxdemo/src/Simple/ |
| D | smp-octa.c | 146 f32 zfar = 10.0F; in CameraInit() local 148 MTXFrustum(p, top, -top, left, -left, znear, zfar); in CameraInit()
|
| D | smp-light.c | 158 f32 zfar = 10.0F; in CameraInit() local 160 MTXFrustum(p, top, -top, left, -left, znear, zfar); in CameraInit()
|
| D | smp-onetri_dl.c | 154 f32 zfar = 2000.0F; in CameraInit() local 156 MTXFrustum(p, left, -left, -top, top, znear, zfar); in CameraInit()
|
| D | smp-onetri.c | 128 f32 zfar = 2000.0F; in CameraInit() local 130 MTXFrustum(p, left, -left, -top, top, znear, zfar); in CameraInit()
|
| /RvlSDK-3.2.2/build/demos/gxdemo/src/Framebuffer/ |
| D | frb-fld-dbs.c | 150 f32 zfar = 10.0F; in CameraInit() local 152 MTXFrustum(p, left, -left, -top, top, znear, zfar); in CameraInit()
|
| D | frb-fld-int.c | 171 f32 zfar = 1000.0F; in CameraInit() local 181 MTXFrustum(p, top, -top, -left, left, znear, zfar); in CameraInit()
|
| D | frb-fld-int-aa.c | 123 f32 zfar = 10.0F; in CameraInit() local 125 MTXFrustum(p, left, -left, -top, top, znear, zfar); in CameraInit()
|
| D | frb-fld-dbs-aa.c | 119 f32 zfar = 10.0F; in CameraInit() local 121 MTXFrustum(p, left, -left, -top, top, znear, zfar); in CameraInit()
|
| D | frb-bound-box.c | 50 f32 zfar; member 425 cam->cfg.zfar ); in SetCamera()
|
| /RvlSDK-3.2.2/build/demos/gxdemo/src/Management/ |
| D | mgt-single-buf.c | 178 f32 zfar = 10.0F; in CameraInit() local 180 MTXFrustum(p, left, -left, -top, top, znear, zfar); in CameraInit()
|
| D | mgt-triple-buf.c | 432 f32 zfar = 10.0F; in CameraInit() local 434 MTXFrustum(p, left, -left, -top, top, znear, zfar); in CameraInit()
|
| /RvlSDK-3.2.2/build/demos/gxdemo/include/ |
| D | cmn-model.h | 33 float zfar; member
|
| /RvlSDK-3.2.2/build/demos/gxdemo/src/Performance/ |
| D | perf-sync.c | 136 f32 zfar = 2000.0F; in CameraInit() local 138 MTXFrustum(p, left, -left, -top, top, znear, zfar); in CameraInit()
|
| /RvlSDK-3.2.2/build/demos/videmo/src/ |
| D | smp-onetri_Progressive.c | 176 f32 zfar = 2000.0F; in CameraInit() local 178 MTXFrustum(p, left, -left, -top, top, znear, zfar); in CameraInit()
|
| D | smp-onetri_PAL.c | 307 f32 zfar = 2000.0F; in CameraInit() local 309 MTXFrustum(p, left, -left, -top, top, znear, zfar); in CameraInit()
|
| /RvlSDK-3.2.2/build/demos/gxdemo/src/Texture/ |
| D | tex-wrap.c | 42 f32 zfar; member 352 cam->cfg.zfar ); in SetCamera()
|
| D | tex-mix-mode.c | 42 f32 zfar; member 561 cam->cfg.zfar ); in SetCamera()
|
| D | tex-fmt-cube.c | 55 f32 zfar; member 479 cam->cfg.zfar ); in SetCamera()
|
| /RvlSDK-3.2.2/build/demos/gddemo/src/ |
| D | gd-light-gc.c | 288 f32 zfar = 10.0F; in CameraInit() local 290 MTXFrustum(p, top, -top, left, -left, znear, zfar); in CameraInit()
|
| /RvlSDK-3.2.2/build/demos/gxdemo/src/Lighting/ |
| D | lit-dist-atn.c | 40 f32 zfar; member 371 cam->cfg.zfar ); in SetCamera()
|
| D | lit-basic.c | 160 f32 zfar = 2000.0F; in CameraInit() local 162 MTXFrustum(p, left, -left, -top, top, znear, zfar); in CameraInit()
|
| /RvlSDK-3.2.2/build/demos/gxdemo/src/Transform/ |
| D | tf-reflect.c | 38 f32 zfar; member 152 MTXPerspective( projMtx, c->fovy, VP_ASPECT, c->znear, c->zfar ); in DrawScene()
|
| /RvlSDK-3.2.2/build/demos/cxdemo/src/ |
| D | cx_uncompress.c | 33 f32 zfar; member 201 cam->cfg.zfar ); in SetCamera()
|