Searched refs:ypos (Results 1 – 4 of 4) sorted by relevance
| /RvlSDK-3.2.2/build/demos/gxdemo/src/Texture/ |
| D | tex-tc-alloc.c | 77 s32 ypos; member 295 sc->ypos = 0; in DrawInit() 396 sc->ypos = 0; in AnimTick() 402 sc->ypos = 0; in AnimTick() 427 sc->ypos = 0; in AnimTick() 431 sc->ypos -= DEMOPadGetStickY(0) / 2; in AnimTick() 432 Clamp(sc->ypos, 0, sc->ymax); in AnimTick() 433 sc->cam.cfg.location.y = (f32)(- sc->ypos); in AnimTick() 434 sc->cam.cfg.target.y = (f32)(- sc->ypos); in AnimTick()
|
| /RvlSDK-3.2.2/build/demos/gxdemo/src/Tev/ |
| D | tev-ztex.c | 56 s16 ypos; // bottom member 236 sc->tree[i].ypos = DefaultTreePos[i][1]; in DrawInit() 313 sp->ypos += ( DEMOPadGetStickY(0) / 16 ); in AnimTick() 314 Clamp(s16, sp->ypos, (s16)-256, (s16)sc->screenHt); in AnimTick() 374 ypos1 = (s16)(sp->ypos + sp->height); in Draw3DSprite() 378 GXPosition3s16(sp->xpos, sp->ypos, sp->zpos); in Draw3DSprite() 384 GXPosition3s16(xpos1, sp->ypos, sp->zpos); in Draw3DSprite()
|
| /RvlSDK-3.2.2/build/demos/gxdemo/src/PixelProc/ |
| D | pix-fog.c | 275 s16 ypos; in SceneDrawInfo() local 284 ypos = 12; in SceneDrawInfo() 288 ypos += 8; in SceneDrawInfo() 292 DEMOPrintf( 96, ypos, 0, "ENDZ %7.2f", f->endz ); in SceneDrawInfo() 298 if ( s->flag & SCENE_LCURSOR1 ) DEMOPuts(88, ypos, 0, "\x7f" ); in SceneDrawInfo()
|
| /RvlSDK-3.2.2/build/demos/gxdemo/src/Lighting/ |
| D | lit-prelit.c | 72 f32 ypos; member 340 sc->fakeLight[i].ypos += sc->fakeLight[i].vy; in AnimTick() 346 if ( sc->fakeLight[i].ypos < 0.0F || sc->fakeLight[i].ypos > WALL_SIZE ) in AnimTick() 533 dy = sc->fakeLight[il].ypos - y; in PreLighting()
|