Searched refs:xpos (Results 1 – 2 of 2) sorted by relevance
55 s16 xpos; // left member235 sc->tree[i].xpos = DefaultTreePos[i][0]; in DrawInit()311 sp->xpos += ( DEMOPadGetStickX(0) / 16 ); in AnimTick()312 Clamp(s16, sp->xpos, (s16)-128, (s16)sc->screenWd); in AnimTick()373 xpos1 = (s16)(sp->xpos + sp->width); in Draw3DSprite()378 GXPosition3s16(sp->xpos, sp->ypos, sp->zpos); in Draw3DSprite()380 GXPosition3s16(sp->xpos, ypos1, sp->zpos); in Draw3DSprite()
71 f32 xpos; member339 sc->fakeLight[i].xpos += sc->fakeLight[i].vx; in AnimTick()342 if ( sc->fakeLight[i].xpos < 0.0F || sc->fakeLight[i].xpos > WALL_SIZE ) in AnimTick()532 dx = sc->fakeLight[il].xpos - x; in PreLighting()