Searched refs:voice (Results 1 – 7 of 7) sorted by relevance
| /RvlSDK-3.2.2/build/demos/axdemo/src/ |
| D | axsimple.c | 160 AXVPB *voice; member 306 AXVPB *voice; in PlaySample() local 315 voice = AquireVoiceADPCM(sample->mramAddr); in PlaySample() 316 if (voice == NULL) in PlaySample() 321 Voices[voice->index].voice = voice; in PlaySample() 322 Voices[voice->index].state = VOICE_STATE_START; in PlaySample() 346 if (Voices[i].voice == NULL) continue; in AudioFrameCallback() 354 AXSetVoiceState(Voices[i].voice, AX_PB_STATE_RUN); in AudioFrameCallback() 363 if (Voices[i].voice->pb.state == AX_PB_STATE_STOP) in AudioFrameCallback() 375 AXSetVoiceState(Voices[i].voice, AX_PB_STATE_STOP); in AudioFrameCallback() [all …]
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| D | dpl2demo.c | 95 AXVPB *voice; variable 152 if (voice) in stop_voice() 155 MIXReleaseChannel(voice); in stop_voice() 156 AXFreeVoice(voice); in stop_voice() 157 voice = NULL; in stop_voice() 164 voice = AXAcquireVoice(15, ax_drop_voice_callback, 0); in play_sound() 166 if (voice) in play_sound() 170 SPPrepareSound(sound, voice, sound->sampleRate); in play_sound() 172 MIXInitChannel(voice, 0, 0, -960, -960, -960, panX, 127 - panY, 0); in play_sound() 174 AXSetVoiceState(voice, AX_PB_STATE_RUN); in play_sound() [all …]
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| D | axart3ddemo.c | 103 AXVPB *voice; member 218 so->voice = NULL; in voiceDrop() 240 so->voice = AXAcquireVoice(15, &voiceDrop, (u32)so); in startSound() 242 if (so->voice) in startSound() 250 SPPrepareSound(so->sound, so->voice, 0); in startSound() 253 AXARTInitSound (&so->axartSound, so->voice, so->sound->sampleRate); in startSound() 280 AXSetVoiceState(so->voice, AX_PB_STATE_RUN); in startSound() 285 AXFreeVoice(so->voice); in startSound() 330 if (so->voice) in killSound() 336 AXFreeVoice(so->voice); in killSound() [all …]
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| /RvlSDK-3.2.2/build/demos/wpaddemo/src/ |
| D | wpad_spdemo.c | 93 AXVPB *voice; member 481 if (vInfo[i].voice) in AudioFrameCallback() 483 if ( AX_PB_STATE_STOP == ((vInfo[i].voice)->pb.state)) in AudioFrameCallback() 485 MIXReleaseChannel(vInfo[i].voice); in AudioFrameCallback() 486 AXFreeVoice(vInfo[i].voice); in AudioFrameCallback() 487 vInfo[i].voice = NULL; in AudioFrameCallback() 571 vInfo[i].voice = NULL; in InitVoice() 593 v->voice = AXAcquireVoice(15, DropVoiceCallback, 0); in PlaySfx() 594 if (v->voice) in PlaySfx() 599 SPPrepareSound(v->entry, v->voice, (v->entry)->sampleRate); in PlaySfx() [all …]
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| D | wpad_axdemo.c | 189 AXVPB *voice; member 740 AXVPB *voice; in PlaySample() local 749 voice = AquireVoiceADPCM(chan, sample->mramAddr); in PlaySample() 750 if (voice == NULL) in PlaySample() 755 Voices[voice->index].voice = voice; in PlaySample() 756 Voices[voice->index].state = VOICE_STATE_START; in PlaySample() 780 if (Voices[i].voice == NULL) continue; in AudioFrameCallback() 788 AXSetVoiceState(Voices[i].voice, AX_PB_STATE_RUN); in AudioFrameCallback() 797 if (Voices[i].voice->pb.state == AX_PB_STATE_STOP) in AudioFrameCallback() 809 AXSetVoiceState(Voices[i].voice, AX_PB_STATE_STOP); in AudioFrameCallback() [all …]
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| /RvlSDK-3.2.2/include/revolution/ |
| D | syn.h | 117 void *voice[16][128]; // storage for voices index references member
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| D | axart.h | 500 void AXARTInitSound (AXART_SOUND *sound, AXVPB *voice, u32 sampleRate);
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