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Searched refs:vec (Results 1 – 11 of 11) sorted by relevance

/RvlSDK-3.2.2/include/revolution/gx/
DGXLighting.h153 #define GXInitLightPosv(lo,vec) \ argument
154 (GXInitLightPos((lo), *(f32*)(vec), *((f32*)(vec)+1), *((f32*)(vec)+2)))
156 #define GXInitLightDirv(lo,vec) \ argument
157 (GXInitLightDir((lo), *(f32*)(vec), *((f32*)(vec)+1), *((f32*)(vec)+2)))
159 #define GXInitSpecularDirv(lo,vec) \ argument
160 (GXInitSpecularDir((lo), *(f32*)(vec), *((f32*)(vec)+1), *((f32*)(vec)+2)))
DGXGet.h158 #define GXGetLightPosv(lo, vec) \ argument
159 (GXGetLightPos((lo), (f32*)(vec), (f32*)(vec)+1, (f32*)(vec)+2))
167 #define GXGetLightDirv(lo, vec) \ argument
168 (GXGetLightDir((lo), (f32*)(vec), (f32*)(vec)+1, (f32*)(vec)+2))
/RvlSDK-3.2.2/build/libraries/kpadOld/src/
DKPAD.c268 sp->pos = sp->vec = Vec2_0 ; in reset_kpad()
775 Vec vec ; in read_kpad_acc() local
855 vec = sp->acc ; in read_kpad_acc()
864 vec.x -= sp->acc.x ; in read_kpad_acc()
865 vec.y -= sp->acc.y ; in read_kpad_acc()
866 vec.z -= sp->acc.z ; in read_kpad_acc()
867 sp->acc_speed = sqrtf( vec.x * vec.x + vec.y * vec.y + vec.z * vec.z ) ; in read_kpad_acc()
880 vec = sp->ex_status.fs.acc ; in read_kpad_acc()
889 vec.x -= sp->ex_status.fs.acc.x ; in read_kpad_acc()
890 vec.y -= sp->ex_status.fs.acc.y ; in read_kpad_acc()
[all …]
/RvlSDK-3.2.2/build/libraries/kpad/src/
DKPAD.c418 sp->pos = sp->vec = Vec2_0 ; in reset_kpad()
865 Vec vec ; in read_kpad_acc() local
888 vec = sp->acc ; in read_kpad_acc()
897 vec.x -= sp->acc.x ; in read_kpad_acc()
898 vec.y -= sp->acc.y ; in read_kpad_acc()
899 vec.z -= sp->acc.z ; in read_kpad_acc()
900 sp->acc_speed = sqrtf( vec.x * vec.x + vec.y * vec.y + vec.z * vec.z ) ; in read_kpad_acc()
926 vec = sp->ex_status.fs.acc ; in read_kpad_acc()
935 vec.x -= sp->ex_status.fs.acc.x ; in read_kpad_acc()
936 vec.y -= sp->ex_status.fs.acc.y ; in read_kpad_acc()
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/RvlSDK-3.2.2/build/demos/kpadOlddemo/src/
Dsample.c291 Vec2 pos, vec ; in draw_position() local
300 vec.x = scale * sp->horizon.x ; // Right direction vector in draw_position()
301 vec.y = scale * sp->horizon.y ; in draw_position()
302 draw_line( pos.x-vec.x,pos.y-vec.y, pos.x+vec.x,pos.y+vec.y, yellow_clr, 3 ) ; in draw_position()
305 vec.x = scale * -sp->horizon.y ; // Lower direction vector in draw_position()
306 vec.y = scale * sp->horizon.x ; in draw_position()
307 draw_arrow( pos.x+vec.x,pos.y+vec.y, pos.x-vec.x,pos.y-vec.y, silver_clr, 3 ) ; in draw_position()
/RvlSDK-3.2.2/build/demos/kpaddemo/src/
Dsample.c361 Vec2 pos, vec ; in draw_position() local
383 vec.x = scale * sp->horizon.x ; // Right direction vector in draw_position()
384 vec.y = scale * sp->horizon.y ; in draw_position()
385 draw_line( pos.x-vec.x,pos.y-vec.y, pos.x+vec.x,pos.y+vec.y, yellow_clr, 3 ) ; in draw_position()
388 vec.x = scale * -sp->horizon.y ; // Lower direction vector in draw_position()
389 vec.y = scale * sp->horizon.x ; in draw_position()
390 draw_arrow( pos.x+vec.x,pos.y+vec.y, pos.x-vec.x,pos.y-vec.y, silver_clr, 3 ) ; in draw_position()
/RvlSDK-3.2.2/build/libraries/mtx/
Dmakefile33 vec.c \
/RvlSDK-3.2.2/include/revolution/
DkpadOld.h156 Vec2 vec ; member
Dkpad.h147 Vec2 vec ; member
/RvlSDK-3.2.2/RVL/bin/demos/gxdemo/
Dsmp-onetri.map950 00013f48 000080 8001a6e8 000168a8 1 .text mtx.a vec.o
951 UNUSED 000034 ........ ........ C_VECAdd mtx.a vec.o
952 UNUSED 000024 ........ ........ PSVECAdd mtx.a vec.o
953 UNUSED 000034 ........ ........ C_VECSubtract mtx.a vec.o
954 UNUSED 000024 ........ ........ PSVECSubtract mtx.a vec.o
955 UNUSED 000028 ........ ........ C_VECScale mtx.a vec.o
956 UNUSED 00001c ........ ........ PSVECScale mtx.a vec.o
957 UNUSED 000088 ........ ........ C_VECNormalize mtx.a vec.o
958 00013f48 000044 8001a6e8 000168a8 4 PSVECNormalize mtx.a vec.o
959 UNUSED 000024 ........ ........ C_VECSquareMag mtx.a vec.o
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/RvlSDK-3.2.2/
Dindex.allpl558 build/libraries/mtx/src/vec.c 356603a1b68c7d4e1a568e923c5d175ca72b5f3b035665e91476014d9deb9363ba748…