| /RvlSDK-3.2.2/build/libraries/mem/src/ |
| D | mem_list.c | 155 MEMInsertListObject( MEMList* list, void* target, void* object ) in MEMInsertListObject() argument 160 if (target == NULL) in MEMInsertListObject() 165 else if (target == list->headObject) in MEMInsertListObject() 173 void* prevObj = OBJ_TO_LINK(list, target)->prevObject; in MEMInsertListObject() 177 link->nextObject = target; in MEMInsertListObject() 179 OBJ_TO_LINK(list, target)->prevObject = object; in MEMInsertListObject()
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| D | mem_expHeap.c | 455 MEMiExpHeapMBlockHead* target, in InsertMBlock_() argument 462 target->pMBHeadPrev = prev; in InsertMBlock_() 466 prev->pMBHeadNext = target; in InsertMBlock_() 471 list->head = target; in InsertMBlock_() 475 target->pMBHeadNext = next; in InsertMBlock_() 478 next->pMBHeadPrev = target; in InsertMBlock_() 482 list->tail = target; in InsertMBlock_() 485 return target; in InsertMBlock_()
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| /RvlSDK-3.2.2/include/revolution/ |
| D | axart.h | 237 s32 target; member 300 s32 target; member 312 s32 target; member 324 s32 target; member 336 s32 target; member
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| /RvlSDK-3.2.2/build/demos/gxdemo/include/ |
| D | cmn-model.h | 29 Point3d target; member
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| /RvlSDK-3.2.2/include/revolution/mem/ |
| D | list.h | 97 void* target,
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/Texture/ |
| D | tex-wrap.c | 38 Vec target; member 343 &cam->cfg.target ); in SetCamera()
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| D | tex-tc-alloc.c | 43 Vec target; member 434 sc->cam.cfg.target.y = (f32)(- sc->ypos); in AnimTick() 484 &cam->cfg.target ); in SetCamera()
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| D | tex-mix-mode.c | 38 Vec target; member 552 &cam->cfg.target ); in SetCamera()
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| D | tex-fmt-cube.c | 51 Vec target; member 470 &cam->cfg.target ); in SetCamera()
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| D | tex-filter.c | 43 Vec target; member 453 &cam->cfg.target ); in SetCamera()
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| D | tex-preload.c | 40 Vec target; member 529 &cam->cfg.target ); in SetCamera()
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| D | tex-lod.c | 41 Vec target; member 513 &cam->cfg.target ); in SetCamera()
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| D | tex-fmt-tpl.c | 44 Vec target; member 625 &cam->cfg.target ); in SetCamera()
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/Lighting/ |
| D | lit-dist-atn.c | 36 Vec target; member 362 &cam->cfg.target ); in SetCamera()
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| D | lit-unclamp.c | 41 Vec target; member 431 &cam->cfg.target ); in SetCamera()
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| D | lit-cartoon.c | 42 Vec target; member 461 &cam->cfg.target ); in SetCamera()
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| D | lit-specular.c | 43 Vec target; member 497 &cam->cfg.target ); in SetCamera()
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| D | lit-texture.c | 42 Vec target; member 506 &cam->cfg.target ); in SetCamera()
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| D | lit-atn-func.c | 37 Vec target; member 494 &cam->cfg.target ); in SetCamera()
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| D | lit-prelit.c | 45 Vec target; member 415 &cam->cfg.target ); in SetCamera()
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/Transform/ |
| D | tf-reflect.c | 34 Point3d target; member 202 MTXLookAt( c->viewMtx, &c->position, &c->up, &c->target ); in myAnimeModel()
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| /RvlSDK-3.2.2/build/demos/gxdemo/src/Framebuffer/ |
| D | frb-bound-box.c | 46 Vec target; member 416 &cam->cfg.target ); in SetCamera()
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| D | frb-zcopy.c | 44 Vec target; member 555 &cam->cfg.target ); in SetCamera()
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| /RvlSDK-3.2.2/build/demos/cxdemo/src/ |
| D | cx_uncompress.c | 29 Vec target; member 193 &cam->cfg.target ); in SetCamera()
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| /RvlSDK-3.2.2/build/demos/cntdemo/src/ |
| D | strapcntdemo.c | 47 Vec target; member 593 &cam->cfg.target ); in SetCamera()
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