Searched refs:step (Results 1 – 3 of 3) sorted by relevance
30 f32 val, min, max, step; member435 parm[select].val += parm[select].step; in AnimTick()441 parm[select].val -= parm[select].step; in AnimTick()
291 s32 step, dx, dy; in SceneControl() local309 step = ( DEMOPadGetButton(0) & PAD_BUTTON_X ) ? 6 : 1; in SceneControl()310 dy = - ( DEMOPadGetStickY(0) / 24 ) * step; in SceneControl()311 dx = ( DEMOPadGetStickX(0) / 24 ) * step; in SceneControl()
582 u8 offset, step; in DrawColorInputs() local592 step = ColorArgDispTbl[j].ciStep; in DrawColorInputs()595 DrawQuad(offset, step); in DrawColorInputs()