Searched refs:sht (Results 1 – 2 of 2) sorted by relevance
216 u32 swd, sht; in DrawInit() local245 sht = rmode->efbHeight; // Screen Height in DrawInit()249 sc->viewPorts[i].yorig = (s32)(ViewOrigY[i] * (sht / 2)); in DrawInit()251 sc->viewPorts[i].height = (s32)(sht / 2); in DrawInit()
212 f32 swd, sht; in DrawInit() local231 sht = rmode->efbHeight; // Screen Height in DrawInit()248 sc->subScene[i].viewPort.yorig = (s32)(ViewOrigY[i] * (sht / 2)); in DrawInit()250 sc->subScene[i].viewPort.height = (s32)(sht / 2); in DrawInit()