Home
last modified time | relevance | path

Searched refs:sceneBgColor (Results 1 – 5 of 5) sorted by relevance

/RvlSDK-3.2.2/build/demos/gxdemo/src/PixelProc/
Dpix-fog.c100 GXColor sceneBgColor = {128,128,128,255}; variable
164 GXSetCopyClear( sceneBgColor, ZBUFFER_MAX ); in main()
243 sceneBgColor = f->color; in SceneDraw()
Dpix-logic.c86 GXColor sceneBgColor = { 32, 32, 128,255}; variable
110 GXSetCopyClear( sceneBgColor, ZBUFFER_MAX ); in main()
Dpix-blend.c89 GXColor sceneBgColor = { 32, 32, 128,255}; variable
113 GXSetCopyClear( sceneBgColor, ZBUFFER_MAX ); in main()
Dpix-z-comp.c93 GXColor sceneBgColor = { 32, 32, 128,255}; variable
117 GXSetCopyClear( sceneBgColor, GX_MAX_Z24 ); in main()
Dpix-a-comp.c98 GXColor sceneBgColor = { 32, 32, 128,255}; variable
122 GXSetCopyClear( sceneBgColor, GX_MAX_Z24 ); in main()