Searched refs:sceneBgColor (Results 1 – 5 of 5) sorted by relevance
| /RvlSDK-3.2.2/build/demos/gxdemo/src/PixelProc/ |
| D | pix-fog.c | 100 GXColor sceneBgColor = {128,128,128,255}; variable 164 GXSetCopyClear( sceneBgColor, ZBUFFER_MAX ); in main() 243 sceneBgColor = f->color; in SceneDraw()
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| D | pix-logic.c | 86 GXColor sceneBgColor = { 32, 32, 128,255}; variable 110 GXSetCopyClear( sceneBgColor, ZBUFFER_MAX ); in main()
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| D | pix-blend.c | 89 GXColor sceneBgColor = { 32, 32, 128,255}; variable 113 GXSetCopyClear( sceneBgColor, ZBUFFER_MAX ); in main()
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| D | pix-z-comp.c | 93 GXColor sceneBgColor = { 32, 32, 128,255}; variable 117 GXSetCopyClear( sceneBgColor, GX_MAX_Z24 ); in main()
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| D | pix-a-comp.c | 98 GXColor sceneBgColor = { 32, 32, 128,255}; variable 122 GXSetCopyClear( sceneBgColor, GX_MAX_Z24 ); in main()
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