Searched refs:renderMode (Results 1 – 1 of 1) sorted by relevance
73 u32 renderMode; member211 sc->renderMode = 0; in DrawInit()235 switch ( sc->renderMode ) in DrawTick()389 sc->renderMode = ( sc->renderMode + 1 ) % NUM_RENDER_MODES; in AnimTick()390 OSReport("%s\n", RenModeStr[sc->renderMode]); in AnimTick()