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/RvlSDK-3.2.2/build/demos/gxdemo/src/G2D/
DG2D-testPhy.c62 static f32 rAngV = 0.0F; variable
89 f32 rAngV; member
196 poShip.rPosX, poShip.rPosY, rVelX, rVelY, rAng, rAngV, poCam.rPosX, poCam.rPosY); in CameraUpdate()
576 rAngV = rAngV - ANGULAR_ACCELERATION; in MoveShip()
580 rAngV = rAngV + ANGULAR_ACCELERATION; in MoveShip()
598 rAngV *= ANGULAR_BRAKING; in MoveShip()
604 rAngV *= ANGULAR_DAMPING; in MoveShip()
608 rAng += rAngV; in MoveShip()
628 aRecord[nGameTime].rAngV = rAngV; in MoveShip()