Home
last modified time | relevance | path

Searched refs:origin (Results 1 – 19 of 19) sorted by relevance

/RvlSDK-3.2.2/build/demos/gddemo/src/
Dgd-init-gc.c182 Vec origin = {0.0F, 0.0F, 0.0F}; in CameraInit() local
188 MTXLookAt(v, &camPt, &up, &origin); in CameraInit()
Dgd-matrix-gc.c212 Vec origin = {0.0F, 0.0F, 0.0F}; in CameraInit() local
218 MTXLookAt(v, &camPt, &up, &origin); in CameraInit()
Dgd-texture-gc.c330 Vec origin = {0.0F, 0.0F, 0.0F}; in CameraInit() local
336 MTXLookAt(v, &camPt, &up, &origin); in CameraInit()
/RvlSDK-3.2.2/build/demos/gxdemo/src/Texture/
Dtex-layer.c129 Vec origin = {0.0F, 0.0F, 0.0F}; in CameraInit() local
135 MTXLookAt(v, &camPt, &up, &origin); in CameraInit()
Dtex-2-tex.c131 Vec origin = {0.0F, 0.0F, 0.0F}; in CameraInit() local
137 MTXLookAt(v, &camPt, &up, &origin); in CameraInit()
/RvlSDK-3.2.2/include/revolution/
Deppc.RVL.lcf5 text : origin = 0x80004000
/RvlSDK-3.2.2/include/dolphin/
Deppc.HW2.lcf5 text : origin = 0x80003100
/RvlSDK-3.2.2/build/demos/reldemo/
Dstatic.lcf5 text : origin = 0x80004000
DstaticD.lcf5 text : origin = 0x80004000
/RvlSDK-3.2.2/build/demos/gxdemo/src/Transform/
Dtf-pn-mtx.c95 Vec origin = {0.0F, 0.0F, 0.0F}; in CameraInit() local
101 MTXLookAt(v, &camPt, &up, &origin); in CameraInit()
Dtf-tg-mtx.c145 Vec origin = {0.0F, 0.0F, 0.0F}; in CameraInit() local
151 MTXLookAt(v, &camPt, &up, &origin); in CameraInit()
Dtf-mirror.c159 Vec origin = {0.0F, 0.0F, 0.0F}; in CameraInit() local
165 MTXLookAt(v, &camPt, &up, &origin); in CameraInit()
/RvlSDK-3.2.2/build/tools/TexConv/src/
Dtga.cpp826 s32 origin, dstXstep, dstYstep; in OrientUncompressedTgaData() local
832 origin = ( (imageDesc & 0x30) >> 4); // bits 4 & 5 give source screen origin in OrientUncompressedTgaData()
845 switch(origin) in OrientUncompressedTgaData()
/RvlSDK-3.2.2/build/demos/gxdemo/src/TexGen/
Dtg-project.c159 Vec origin = {0.0F, 0.0F, 0.0F}; in ViewInit() local
165 MTXLookAt(v, &camPt, &up, &origin); in ViewInit()
/RvlSDK-3.2.2/build/demos/gxdemo/src/DisplayList/
DDL-tex.c536 Vec origin = {0.0F, 0.0F, 0.0F}; in CameraInit() local
542 MTXLookAt(v, &camPt, &up, &origin); in CameraInit()
DDL-geom.c159 Vec origin = {0.0F, 0.0F, 0.0F}; in CameraInit() local
165 MTXLookAt(v, &camPt, &up, &origin); in CameraInit()
/RvlSDK-3.2.2/build/demos/gxdemo/src/Geometry/
Dgeo-vtx-fmt.c238 Vec origin = {0.0F, 0.0F, 0.0F}; in CameraInit() local
244 MTXLookAt(v, &camPt, &up, &origin); in CameraInit()
/RvlSDK-3.2.2/build/demos/gxdemo/src/Performance/
Dperf-geo.c468 Vec origin = {0.0F, 0.0F, -100.0F}; in CameraInit() local
474 MTXLookAt(v, &camPt, &up, &origin); in CameraInit()
/RvlSDK-3.2.2/build/buildtools/
Dcommondefs50 ifeq ($(origin PLATFORM), undefined)