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Searched refs:objPt (Results 1 – 21 of 21) sorted by relevance

/RvlSDK-3.2.2/build/demos/gxdemo/src/Simple/
Dsmp-octa.c142 Vec objPt = {0.0F, 0.0F, 0.0F}; in CameraInit() local
151 MTXLookAt(v, &camLoc, &up, &objPt); in CameraInit()
Dsmp-light.c154 Vec objPt = { 0.0F, 0.0F, 0.0F }; in CameraInit() local
163 MTXLookAt(v, &camLoc, &up, &objPt); in CameraInit()
Dsmp-onetri_dl.c150 Vec objPt = {-110.0F, -70.0F, -190.0F}; in CameraInit() local
159 MTXLookAt(v, &camLoc, &up, &objPt); in CameraInit()
Dsmp-onetri.c124 Vec objPt = {-110.0F, -70.0F, -190.0F}; in CameraInit() local
133 MTXLookAt(v, &camLoc, &up, &objPt); in CameraInit()
Dsmp-toy-draw.c175 Vec objPt = {70.0F, 0.0F, 70.0F}; in CameraInit() local
186 MTXLookAt(v, &camLoc, &up, &objPt); in CameraInit()
/RvlSDK-3.2.2/build/demos/gxdemo/src/Framebuffer/
Dfrb-fld-dbs.c146 Vec objPt = {0.0F, 0.0F, 0.0F}; in CameraInit() local
155 MTXLookAt(v, &camLoc, &up, &objPt); in CameraInit()
Dfrb-fld-int.c166 Vec objPt = {0.0F, 0.0F, 0.0F}; in CameraInit() local
184 MTXLookAt(ms->v, &camLoc, &up, &objPt); in CameraInit()
Dfrb-fld-int-aa.c119 Vec objPt = {0.0F, 0.0F, 0.0F}; in CameraInit() local
128 MTXLookAt(v, &camLoc, &up, &objPt); in CameraInit()
Dfrb-fld-dbs-aa.c115 Vec objPt = {0.0F, 0.0F, 0.0F}; in CameraInit() local
124 MTXLookAt(v, &camLoc, &up, &objPt); in CameraInit()
Dfrb-aa-full.c210 Vec objPt = {0.0F, 0.0F, 0.0F}; in CameraInit() local
212 MTXLookAt(v, &camLoc, &up, &objPt); in CameraInit()
Dfrb-vfilter.c557 Vec objPt = {0.5F, 0.0F, 0.0F}; in CameraInit() local
566 MTXLookAt(v, &camLoc, &up, &objPt); in CameraInit()
/RvlSDK-3.2.2/build/demos/gxdemo/src/Management/
Dmgt-single-buf.c174 Vec objPt = {0.0F, 0.0F, 0.0F}; in CameraInit() local
183 MTXLookAt(v, &camLoc, &up, &objPt); in CameraInit()
Dmgt-triple-buf.c428 Vec objPt = {0.0F, 0.0F, 0.0F}; in CameraInit() local
437 MTXLookAt(v, &camLoc, &up, &objPt); in CameraInit()
/RvlSDK-3.2.2/build/demos/gxdemo/src/Performance/
Dperf-sync.c132 Vec objPt = {0.0F, 0.0F, -100.0F}; in CameraInit() local
141 MTXLookAt(v, &camLoc, &up, &objPt); in CameraInit()
/RvlSDK-3.2.2/build/demos/videmo/src/
Dsmp-onetri_Progressive.c172 Vec objPt = {-110.0F, -70.0F, -190.0F}; in CameraInit() local
181 MTXLookAt(v, &camLoc, &up, &objPt); in CameraInit()
Dsmp-onetri_PAL.c303 Vec objPt = {-110.0F, -70.0F, -190.0F}; in CameraInit() local
312 MTXLookAt(v, &camLoc, &up, &objPt); in CameraInit()
/RvlSDK-3.2.2/build/demos/gddemo/src/
Dgd-light-gc.c284 Vec objPt = { 0.0F, 0.0F, 0.0F }; in CameraInit() local
293 MTXLookAt(v, &camLoc, &up, &objPt); in CameraInit()
/RvlSDK-3.2.2/build/demos/gxdemo/src/Lighting/
Dlit-basic.c156 Vec objPt = {0.0F, 0.0F, -100.0F}; in CameraInit() local
165 MTXLookAt(v, &camLoc, &up, &objPt); in CameraInit()
/RvlSDK-3.2.2/build/demos/gxdemo/src/TexGen/
Dspheremap.c228 Vec objPt = {0.0F, 0.0F, 0.0F}; in drawSphereMap() local
244 MTXLookAt(v, &camLoc, &up, &objPt); in drawSphereMap()
Dparabolicmap.c258 Vec objPt = {0.0F, 0.0F, 0.0F}; in drawParaboloidMap() local
279 MTXLookAt(v, &camLoc, &up, &objPt); in drawParaboloidMap()
/RvlSDK-3.2.2/build/demos/gxdemo/src/Transform/
Dtf-stitch.c200 Vec objPt = {0.0F, 0.0F, 0.0F}; in CameraInit() local
209 MTXLookAt(v, &camLoc, &up, &objPt); in CameraInit()