Searched refs:myLogic (Results 1 – 1 of 1) sorted by relevance
163 Logic myLogic[] = { variable183 #define NUMLOGICS (sizeof(myLogic)/sizeof(Logic))256 if ( b->logic == myLogic[lid].ops ) break; in SceneDrawInfo()258 DEMOPuts( 20, 12, 0, myLogic[lid].name ); in SceneDrawInfo()310 if ( b->logic == myLogic[lid].ops ) break; in SceneControl()324 b->logic = myLogic[lid].ops; in SceneControl()