Searched refs:mirrRot (Results 1 – 1 of 1) sorted by relevance
60 Vec mirrRot = { 0.0f, -45.0f, 0.0f }; // mirror rotation on each axis variable268 GetMirrorMv( &mirrTrans, &mirrRot, mv ); in DrawTick()454 GetMirrorMv( &mirrTrans, &mirrRot, mv ); in DrawMirror()509 GetMirrorMv( &mirrTrans, &mirrRot, mmv ); in DrawScene()634 mirrRot.y += 2; in AnimTick()636 mirrRot.y -= 2; in AnimTick()639 mirrRot.x += 2; in AnimTick()641 mirrRot.x -= 2; in AnimTick()