Searched refs:materialType (Results 1 – 1 of 1) sorted by relevance
72 u32 materialType; member314 sc->materialType = 0; in DrawInit()464 sc->materialType = ( sc->materialType + 1 ) % NUM_MATERIALS; in AnimTick()465 OSReport("Material: %s\n", MatName[sc->materialType]); in AnimTick()688 GXSetChanMatColor(GX_COLOR0A0, MyColors[sc->materialType + MAT_OFFSET]); in SetLight()