Searched refs:materialObj (Results 1 – 3 of 3) sorted by relevance
| /RvlSDK-3.2.2/build/demos/gxdemo/src/Indirect/ |
| D | ind-pseudo-3d.c | 53 GXTexObj indMapObj, materialObj; // texture object data variable 322 TPLGetGXTexObjFromPalette(tpl, &materialObj, 0); in textureMapSetup() 325 GXInitTexObjLOD( &materialObj, in textureMapSetup() 329 GXLoadTexObj(&materialObj, GX_TEXMAP0); // Material will be TEXMAP0 in textureMapSetup()
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| D | ind-bump-st.c | 82 GXTexObj lightMapObj, materialObj, nPtrbObj; variable 329 TPLGetGXTexObjFromPalette(tpl, &materialObj, 1); in bumpMapSetup() 330 GXLoadTexObj(&materialObj, GX_TEXMAP0); // Material will be TEXMAP0 in bumpMapSetup()
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| D | ind-bump-xyz.c | 109 GXTexObj lightMapObj, materialObj, nPtrbObj; variable 394 TPLGetGXTexObjFromPalette(tpl, &materialObj, 1); in bumpMapSetup() 395 GXLoadTexObj(&materialObj, GX_TEXMAP0); // Material will be TEXMAP0 in bumpMapSetup()
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