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/RvlSDK-3.2.2/build/libraries/gd/src/
DGDLight.c287 void GDSetSpecularDirHA ( GXLightID light, f32 nx, f32 ny, f32 nz, f32 hx, f32 hy, f32 hz ) in GDSetSpecularDirHA() argument
299 GDWrite_f32(hx); in GDSetSpecularDirHA()
320 f32 hx, hy, hz, mag; in GDSetSpecularDir() local
323 hx = -nx; in GDSetSpecularDir()
326 mag = hx * hx + hy * hy + hz * hz; in GDSetSpecularDir()
333 hx *= mag; in GDSetSpecularDir()
345 GDWrite_f32(hx); in GDSetSpecularDir()
/RvlSDK-3.2.2/include/revolution/gx/
DGXLighting.h137 f32 hx,
/RvlSDK-3.2.2/include/revolution/gd/
DGDLight.h94 void GDSetSpecularDirHA ( GXLightID light, f32 nx, f32 ny, f32 nz, f32 hx, f32 hy, f32 hz );