Searched refs:fbSize (Results 1 – 7 of 7) sorted by relevance
| /RvlSDK-3.2.2/build/demos/videmo/src/ |
| D | color.c | 113 void allocateFB(u32 fbSize); 114 void fillColor(u32 code, u32 fbSize, u8* xfb); 125 void allocateFB(u32 fbSize) in allocateFB() argument 133 xfb2 = (u8*)OSRoundUp32B(xfb1 + fbSize); in allocateFB() 135 arenaLo = (void*)(xfb1 + 2 * fbSize); in allocateFB() 150 void fillColor(u32 code, u32 fbSize, u8* xfb) in fillColor() argument 160 for (ptr = xfb; ptr < xfb + fbSize; ptr += VI_DISPLAY_PIX_SZ * 2) in fillColor() 163 DCStoreRange((void*)xfb, fbSize); in fillColor() 170 u32 fbSize; in main() local 179 fbSize = (u32)(VIPadFrameBufferWidth(rmode->fbWidth) in main() [all …]
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| D | moving.c | 75 void allocateFB(u32 fbSize); 76 void draw(u32 field, u32 code, u32 fbSize, u8* xfb); 87 void allocateFB(u32 fbSize) in allocateFB() argument 95 xfbB = (u8*)OSRoundUp32B(xfbA + fbSize); in allocateFB() 97 arenaLo = (void*)(xfbA + 2 * fbSize); in allocateFB() 113 void draw(u32 field, u32 count, u32 fbSize, u8* xfb) in draw() argument 147 DCStoreRange((void*)xfb, fbSize); in draw() 153 u32 fbSize; in main() local 162 fbSize = (u32)(VIPadFrameBufferWidth(rmode->fbWidth) in main() 165 allocateFB(fbSize); in main() [all …]
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| D | moving.progressive.c | 74 void allocateFB(u32 fbSize); 75 void draw(u32 field, u32 code, u32 fbSize, u8* xfb); 86 void allocateFB(u32 fbSize) in allocateFB() argument 94 xfbB = (u8*)OSRoundUp32B(xfbA + fbSize); in allocateFB() 96 arenaLo = (void*)(xfbA + 2 * fbSize); in allocateFB() 112 void draw(u32 field, u32 count, u32 fbSize, u8* xfb) in draw() argument 146 DCStoreRange((void*)xfb, fbSize); in draw() 153 u32 fbSize; in main() local 163 fbSize = (u32)(VIPadFrameBufferWidth(rmode->fbWidth) in main() 166 allocateFB(fbSize); in main() [all …]
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| D | moving.30Hz.c | 75 void allocateFB(u32 fbSize); 76 void draw(u32 code, u32 fbSize, u8* xfb); 88 void allocateFB(u32 fbSize) in allocateFB() argument 96 xfbB = (u8*)OSRoundUp32B(xfbA + fbSize); in allocateFB() 98 arenaLo = (void*)(xfbA + 2 * fbSize); in allocateFB() 113 void draw(u32 count, u32 fbSize, u8* xfb) in draw() argument 147 DCStoreRange((void*)fbStart, fbSize); in draw() 173 u32 fbSize; in main() local 183 fbSize = (u32)(VIPadFrameBufferWidth(rmode->fbWidth) in main() 186 allocateFB(fbSize); in main() [all …]
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| D | cross-color.c | 50 static void allocateFB(u32 fbSize) in allocateFB() argument 58 xfbB = (u8*)OSRoundUp32B(xfbA + fbSize); in allocateFB() 60 arenaLo = (void*)(xfbA + 2 * fbSize); in allocateFB() 154 static void DrawCircles(s32 width, s32 height, u32 fbSize, u8* xfb) in DrawCircles() argument 172 DCStoreRange((void*)xfb, fbSize); in DrawCircles() 185 static void DrawBlackScreen(u32 fbSize, u8 *xfb ) in DrawBlackScreen() argument 189 while(fbSize--) in DrawBlackScreen() 207 u32 fbSize; in main() local 221 fbSize = (u32)(VIPadFrameBufferWidth(rmode->fbWidth) in main() 224 allocateFB(fbSize); in main() [all …]
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| D | moving.regions.c | 64 void allocateFB(u32 fbSize); 65 void draw(u32 field, u32 code, u32 fbSize, u8* xfb); 142 void allocateFB(u32 fbSize) in allocateFB() argument 150 xfbB = (u8*)OSRoundUp32B(xfbA + fbSize); in allocateFB() 152 arenaLo = (void*)(xfbA + 2 * fbSize); in allocateFB() 168 void draw(u32 field, u32 count, u32 fbSize, u8* xfb) in draw() argument 202 DCStoreRange((void*)xfb, fbSize); in draw() 218 u32 fbSize; in main() local 256 fbSize = (u32)(VIPadFrameBufferWidth(rmode->fbWidth) in main() 259 allocateFB(fbSize); in main() [all …]
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| /RvlSDK-3.2.2/build/libraries/demo/src/ |
| D | DEMOInit.c | 224 u32 fbSize; in DEMOConfigureMem() local 244 fbSize = VIPadFrameBufferWidth(Rmode->fbWidth) * Rmode->xfbHeight * in DEMOConfigureMem() 246 allocatedFrameBufferSize = fbSize; in DEMOConfigureMem() 248 DemoFrameBuffer2 = (void*)OSRoundUp32B((u32)DemoFrameBuffer1 + fbSize); in DEMOConfigureMem() 249 arenaLo = (void*)OSRoundUp32B((u32)DemoFrameBuffer2 + fbSize); in DEMOConfigureMem() 587 u32 fbSize; in DEMOReInit() local 609 fbSize = VIPadFrameBufferWidth(Rmode->fbWidth) * Rmode->xfbHeight * in DEMOReInit() 611 ASSERTMSG( fbSize <= allocatedFrameBufferSize, "DEMOReInit - Previously " in DEMOReInit()
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