Searched refs:cartoonType (Results 1 – 1 of 1) sorted by relevance
63 u32 cartoonType; member215 sc->lightEnv.cartoonType = 0; in DrawInit()362 sc->lightEnv.cartoonType = ( sc->lightEnv.cartoonType + 1 ) % 8; in AnimTick()511 colorBuf[0].g = (u8)(le->cartoonType * 0x20 + 0x10); in SetLight()