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/RvlSDK-3.2.2/build/demos/gxdemo/src/Lighting/
Dlit-cartoon.c63 u32 cartoonType; member
215 sc->lightEnv.cartoonType = 0; in DrawInit()
362 sc->lightEnv.cartoonType = ( sc->lightEnv.cartoonType + 1 ) % 8; in AnimTick()
511 colorBuf[0].g = (u8)(le->cartoonType * 0x20 + 0x10); in SetLight()