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Searched refs:buttonDown (Results 1 – 13 of 13) sorted by relevance

/RvlSDK-3.2.2/build/demos/thpdemo/src/THPPlayer/
Dmain.c65 u16 buttonDown, button, dir; in main() local
115 buttonDown = DEMOPadGetButtonDown(PAD_CHAN0); in main()
138 if (buttonDown & PAD_BUTTON_A) in main()
145 if (buttonDown & PAD_BUTTON_B) in main()
152 if (buttonDown & PAD_BUTTON_X) in main()
159 if (buttonDown & PAD_BUTTON_Y) in main()
166 if (buttonDown & PAD_TRIGGER_L) in main()
178 if (buttonDown & PAD_TRIGGER_R) in main()
183 if (buttonDown & PAD_BUTTON_START) in main()
215 if (buttonDown & PAD_BUTTON_RIGHT) in main()
[all …]
/RvlSDK-3.2.2/build/demos/thpdemo/src/THPPlayerStrmAX/
Dmain.c62 u16 buttonDown, dir; in main() local
112 buttonDown = DEMOPadGetButtonDown(PAD_CHAN0); in main()
134 if (buttonDown & PAD_BUTTON_A) in main()
141 if (buttonDown & PAD_BUTTON_B) in main()
148 if (buttonDown & PAD_BUTTON_X) in main()
155 if (buttonDown & PAD_BUTTON_Y) in main()
162 if (buttonDown & PAD_TRIGGER_L) in main()
174 if (buttonDown & PAD_TRIGGER_R) in main()
179 if (buttonDown & PAD_BUTTON_START) in main()
/RvlSDK-3.2.2/build/demos/thpdemo/src/THPSimple/
Dmain.c54 u16 buttonDown, button; in main() local
127 buttonDown = DEMOPadGetButtonDown(PAD_CHAN0); in main()
157 if (buttonDown & PAD_BUTTON_A) in main()
165 if (buttonDown & PAD_BUTTON_START) in main()
177 if (buttonDown & PAD_BUTTON_B) in main()
209 if (buttonDown & PAD_TRIGGER_Z) in main()
/RvlSDK-3.2.2/build/demos/nanddemo/src/
Dgamesave.c296 u16 buttonDown; in UserConfirm() local
304buttonDown = (u16)(DEMOPadGetButtonDown(0) | DEMOPadGetButtonDown(1) | DEMOPadGetButtonDown(2) | D… in UserConfirm()
305 if (buttonDown && !(buttonDown & cancelButton)) in UserConfirm()
324 while (!(buttonDown & cancelButton)); in UserConfirm()
410 u16 buttonDown; in RenderControls() local
415buttonDown = (u16)(DEMOPadGetButtonDown(0) | DEMOPadGetButtonDown(1) | DEMOPadGetButtonDown(2) | D… in RenderControls()
430 if ((buttonDown & PAD_BUTTON_UP) || (dirsNew & DEMO_STICK_UP)) in RenderControls()
432 if ((buttonDown & PAD_BUTTON_DOWN) || (dirsNew & DEMO_STICK_DOWN)) in RenderControls()
434 if (buttonDown & PAD_BUTTON_A) in RenderControls()
436 if (buttonDown & PAD_BUTTON_X) in RenderControls()
[all …]
/RvlSDK-3.2.2/include/demo/
DDEMOPad.h54 u16 buttonDown; member
81 { return DemoPad[i].buttonDown; } in DEMOPadGetButtonDown()
/RvlSDK-3.2.2/build/demos/gxdemo/src/Framebuffer/
Dfrb-vfilter.c375 u16 buttonDown; in myCopyFilterTick() local
385 buttonDown = DEMOPadGetButtonDown(PAD_CHAN0); in myCopyFilterTick()
387 if( buttonDown & ( PAD_BUTTON_RIGHT | PAD_BUTTON_A )){ in myCopyFilterTick()
390 else if( buttonDown & ( PAD_BUTTON_LEFT | PAD_BUTTON_B )){ in myCopyFilterTick()
394 if(buttonDown & PAD_BUTTON_DOWN){ in myCopyFilterTick()
397 else if(buttonDown & PAD_BUTTON_UP){ in myCopyFilterTick()
/RvlSDK-3.2.2/build/demos/gxdemo/src/PixelProc/
Dpix-fog.c325 if ( pad->buttonDown & PAD_BUTTON_B ) in SceneControl()
338 if ( modelId == 1 && pad->buttonDown & PAD_BUTTON_X ) in SceneControl()
355 if ( pad->buttonDown & PAD_BUTTON_Y ) fogAdjust ^= 1; in SceneControl()
358 if ( pad->buttonDown & PAD_BUTTON_A ) zoomMode ^= 1; in SceneControl()
Dcmn-model.c183 if ( pad->buttonDown & PAD_TRIGGER_R ) anim ^= 1; in cmModel1_Anim()
336 if ( pad->buttonDown & PAD_TRIGGER_R ) anim ^= 1; in cmModel2_Anim()
528 if ( pad->buttonDown & PAD_TRIGGER_R ) anim ^= 1; in cmModel3_Anim()
655 if ( pad->buttonDown & PAD_TRIGGER_R ) anim ^= 1; in cmModel4_Anim()
Dpix-logic.c287 if ( pad->buttonDown & PAD_BUTTON_A ) zoomMode ^= 1; in SceneControl()
Dpix-blend.c270 if ( pad->buttonDown & PAD_BUTTON_A ) zoomMode ^= 1; in SceneControl()
/RvlSDK-3.2.2/build/libraries/demo/src/
DDEMOPad.c124 dmpad->buttonDown = PADButtonDown(dmpad->pst.button, pad->button); in DEMOPadCopy()
142 dmpad->buttonDown = dmpad->buttonUp = 0; in DEMOPadCopy()
230 DemoPad[i].buttonDown = 0; in DEMOPadInit()
/RvlSDK-3.2.2/build/demos/gxdemo/src/TexGen/
Dtg-emboss.c276 if ( pad->buttonDown & PAD_BUTTON_X ) in myAnimeModel()
280 if ( pad->buttonDown & PAD_BUTTON_B ) in myAnimeModel()
289 if ( pad->buttonDown & PAD_BUTTON_Y ) in myAnimeModel()
301 if ( pad->buttonDown & PAD_BUTTON_A ) in myAnimeModel()
/RvlSDK-3.2.2/build/demos/axdemo/src/
Daxart3ddemo.c659 static int buttonDown = FALSE; variable
705 if (buttonDown == FALSE) in AnimTick()
707 buttonDown = TRUE; in AnimTick()
713 buttonDown = FALSE; in AnimTick()